# Making a warning light controlled by msg.payload?

**URL:** <https://discourse.nodered.org/t/making-a-warning-light-controlled-by-msg-payload/41054>\
**Category:** Dashboard\
**Created:** [15 February 2021 23:32 UTC](https://discourse.nodered.org/t/making-a-warning-light-controlled-by-msg-payload/41054 "2021-02-15T23:32:32Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![BartButenaers](https://sea2.discourse-cdn.com/flex026/user_avatar/discourse.nodered.org/bartbutenaers/32/10476_2.png) [@BartButenaers](https://discourse.nodered.org/u/BartButenaers)\
**Post date:** [16 February 2021 22:29 UTC](https://discourse.nodered.org/t/making-a-warning-light-controlled-by-msg-payload/41054/5 "2021-02-16T22:29:16Z")

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> [@a1ex](#):
>
> to control SVG graphics (lights, etc)

Alex,  
Thanks for the nice feedback!  
BTW when you are playing with lights, there are some tutorials on our [wiki](https://github.com/bartbutenaers/node-red-contrib-ui-svg/wiki). And - not sure if that is useful for you - an [experiment](https://discourse.nodered.org/t/having-fun-with-svg-playing-with-light-sources/38346) with light sources in SVG...  
Have fun with it!

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