# Object Detection using node-red-contrib-tfjs-coco-ssd

**URL:** <https://discourse.nodered.org/t/object-detection-using-node-red-contrib-tfjs-coco-ssd/22931>\
**Category:** General\
**Created:** [10 March 2020 14:41 UTC](https://discourse.nodered.org/t/object-detection-using-node-red-contrib-tfjs-coco-ssd/22931 "2020-03-10T14:41:53Z")\
**Posts on this page:** 1\
**Showing post:** 110

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**Author:** ![Steve-Mcl](https://sea2.discourse-cdn.com/flex026/user_avatar/discourse.nodered.org/steve-mcl/32/4826_2.png) [@Steve-Mcl](https://discourse.nodered.org/u/Steve-Mcl)\
**Post date:** [12 April 2020 14:53 UTC](https://discourse.nodered.org/t/object-detection-using-node-red-contrib-tfjs-coco-ssd/22931/110 "2020-04-12T14:53:33Z")

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Ah now I understand. It uses node-canvas for the drawing. So it inherits the canvas capabilities - good workaround for the limited drawing capabilities of jimp.

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