msg.payload = {};
msg.payload.DamA = parseInt(Math.random() * 100);
return msg;
try
msg.payload = {};
msg.payload.DamA = Math.floor(Math.random() * 26) + 25
return msg;
there is a node node-red-node-random that will do all you are asking, I use it and found it works well.
its do not work
it do not work well
What doesn't work about it?
Both the function provided by @E1cid and the node-red-node-random node can do exactly what you have asked for.
If they do not work for you, please explain what is not working so we can understand what is missing.
msg.payload = {};
msg.payload.ReservoirCapacity = parseInt(Math.random() * 25);
msg.payload.DamA = parseInt(Math.random() * 10);
msg.payload.DamB = parseInt(Math.random() * 10);
msg.payload.DamC = parseInt(Math.random() * 10);
msg.payload.AirT = parseInt(Math.random() * 40);
msg.payload.WaterT = parseInt(Math.random() * 32);
msg.payload.Node01 = parseInt("Normal");
msg.payload.Node02 = parseInt("Normal");
msg.payload.Node03 = parseInt("Normal");
msg.payload.Node04 = parseInt("Normal");
msg.payload.Raspberrypi = parseInt("Normal");
return msg;
when i use "msg.payload.DamA = Math.floor(Math.random() * 26) + 25" all code stop and out nothing
Well i just took the code that E1Cid provided and ran it with an inject node 1/2 dozen times and it worked perfectly.
I would suggest you take the code he provided and run it in a function node and show us the debug output.
You can then take it and put it into your function and isolate where the problem is
I performed my test on NR 1.3.5
Craig
parseInt("Normal");
That will result in NaN
(not a number). Suggest to remove it.
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