I'm not sure how the node's work in terms of instancing.
If i have an event that triggers a chain, and that path has some loops and time interval stuff, if a new event comes in, how do i make it not affect the state of the ongoing process?
More specifically, I have an event that triggers on camera motion, then when that happens, i want to do some work over the next 10 seconds. However when another event comes in, it seems to just follow the same state as the previous one one. I'd like it to be able to have its own instance of the node path, so it has its own data and its own 10 seconds operating logic. Is that possible? Or does it already work this way and I misunderstand?