I have a common event that is fed into a Change node where the output is set to PAUSE.
The output of that Change node is then sent to about 10 controltimers and they should all pause. (A similar common Change node outputs a CONTINUE and is sent to all controltimers to restart them.)
sometimes one or more controltimers continue to run after the PAUSE is sent (different timers suffer this problem from time-to-time)
Any ideas ?