I have a common event that is fed into a Change node where the output is set to PAUSE.
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The output of that Change node is then sent to about 10 controltimers and they should all pause. (A similar common Change node outputs a CONTINUE and is sent to all controltimers to restart them.)
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sometimes one or more controltimers continue to run after the PAUSE is sent (different timers suffer this problem from time-to-time)
Any ideas ?