Sweet!!! Now we are getting the Scene ID's to show up. [edit] I did it by injecting a message into the node. I'll try it through the UI later
Here are the messages for an on/off cycle:
{"payload":{"networkId":1,"node":9,"nodeName":"Scene Contrl\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000","nodeLocation":"Scene Contrl\u0000\u0000","event":"VALUE_NOTIFICATION","timestamp":1655316517760,"object":{"commandClassName":"Scene Activation","commandClass":43,"endpoint":0,"property":"sceneId","value":4,"propertyName":"sceneId","normalizedObject":{"commandClass":"43 - Scene Activation","type":"number","value":4,"label":"Scene ID"}}},"_msgid":"46e62e5e72e65412"}
{"payload":{"networkId":1,"node":9,"nodeName":"Scene Contrl\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000","nodeLocation":"Scene Contrl\u0000\u0000","event":"VALUE_UPDATED","timestamp":1655316517762,"object":{"commandClassName":"Scene Activation","commandClass":43,"endpoint":0,"property":"dimmingDuration","newValue":"default","propertyName":"dimmingDuration","normalizedObject":{"commandClass":"43 - Scene Activation","type":"object","newValue":"default","label":"Dimming duration"}}},"_msgid":"fdcb9a3647997284"}
{"payload":{"networkId":1,"node":9,"nodeName":"Scene Contrl\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000","nodeLocation":"Scene Contrl\u0000\u0000","event":"VALUE_NOTIFICATION","timestamp":1655316517780,"object":{"commandClassName":"Scene Activation","commandClass":43,"endpoint":0,"property":"sceneId","value":4,"propertyName":"sceneId","normalizedObject":{"commandClass":"43 - Scene Activation","type":"number","value":4,"label":"Scene ID"}}},"_msgid":"d4d47d1c02c0dbda"}
{"payload":{"networkId":1,"node":9,"nodeName":"Scene Contrl\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000","nodeLocation":"Scene Contrl\u0000\u0000","event":"VALUE_UPDATED","timestamp":1655316517781,"object":{"commandClassName":"Scene Activation","commandClass":43,"endpoint":0,"property":"dimmingDuration","newValue":"default","prevValue":"default","propertyName":"dimmingDuration","normalizedObject":{"commandClass":"43 - Scene Activation","type":"object","newValue":"default","prevValue":"default","label":"Dimming duration"}}},"_msgid":"01bffec695d93ed8"}
{"payload":{"networkId":1,"node":9,"nodeName":"Scene Contrl\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000","nodeLocation":"Scene Contrl\u0000\u0000","event":"VALUE_UPDATED","timestamp":1655316519769,"object":{"commandClassName":"Basic","commandClass":32,"endpoint":0,"property":"currentValue","newValue":0,"prevValue":0,"propertyName":"currentValue","normalizedObject":{"commandClass":"32 - Basic","type":"number","newValue":0,"prevValue":0,"label":"Current value"}}},"_msgid":"dfc22e5eb283ce48"}
{"payload":{"networkId":1,"node":9,"nodeName":"Scene Contrl\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000\u0000","nodeLocation":"Scene Contrl\u0000\u0000","event":"VALUE_UPDATED","timestamp":1655316519786,"object":{"commandClassName":"Basic","commandClass":32,"endpoint":0,"property":"currentValue","newValue":0,"prevValue":0,"propertyName":"currentValue","normalizedObject":{"commandClass":"32 - Basic","type":"number","newValue":0,"prevValue":0,"label":"Current value"}}},"_msgid":"119a1280d7eca2c2"}
I tried adding multiple associated devices to the Group associated with that scene and that's still not working, though I realized I misstated what happens:
- The Scene switch will turn off all devices
- The Scene switch will only turn on the last device in the list added
- If I set the Group value to 255 it only cycles the light on the scene switch (on and immediately back off), but if I set it to any value <100 it will turn on / turn off on push. (except for Group #1 which has to be set to 255 to work.....
Will put that on my "to do" list
I thought you were referring to the messaging encoding, vs. the name characters. I've used this device on so many different control software setups that probably one of them injected those non-renderable characters into it